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DevGIB
Joined: 06 Feb 2006 Posts: 93
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Shinigami POL Core Developer
Joined: 30 Jan 2006 Posts: 292 Location: Germany, Bavaria
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Posted: Wed Jul 19, 2006 7:06 am Post subject: |
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and here is a smaller update fixing a bug while saving and restoring configuration (btw: don't forget to choose "Pol" in checkbox)
Shinigami
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| Filename: |
WorldForgePol.zip |
| Filesize: |
973.64 KB |
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245 Time(s) |
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Repsak
Joined: 05 Feb 2006 Posts: 91 Location: Denmark
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Posted: Tue Jan 09, 2007 6:30 pm Post subject: |
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I am using WorldForge on my POL96 shard, and have been using worldforge a few years now.
I believe I am using the latest version, downloaded from http://forums.polserver.com/viewtopic.php?t=284 (worldforgepol_168.zip).
We recently redecorated Kalhdun lvl 1 to 4, and wanted to make the decorations static, so I exported the items and froze them as I use to (StaIdx0, Statics0).
Everything seems fine when I checked the 4 level, until I reached level 1. Most or all the items where not made static, but was destroyed, hence in the statics.cfg file.
After several tests, I found that items would not be made static if placed on Level 1, but if I move the items to, say green agrees, the items are transferred to the static files.
Ex.
If I freeze this statics.cfg:
| Code: |
SECTION WORLDITEM 1
{
NAME #
ID 1310
X 5596
Y 1359
Z 0
COLOR 752
CONT -1
TYPE 255
}
SECTION WORLDITEM 2
{
NAME #
ID 1310
X 5443
Y 1106
Z 0
COLOR 752
CONT -1
TYPE 255
}
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Only worlditem2 are added to the file(s)
I believe this is a bug that for some reason items cannot be added to this particular area of the map.
I would appreciate if someone could confirm, or even better, fix it.
Thanks
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