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Official Core: 097 2008-02-26
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Anim in weapons itemdesc

 
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OldnGrey



Joined: 04 Feb 2006
Posts: 517

PostPosted: Wed May 24, 2006 8:36 am    Post subject: Anim in weapons itemdesc Reply with quote

Distro\096\pkg\systems\combat\itemdesc

There are some duplicate Anim entries in same weapon - eg TwoHandedAxe, Halberd, Pitchfork, BlackStaff (3 in that one), GnarledStaff, Quarterstaff, ShepherdsCrook, practicelongsword.

Is that intentional ?

Author Message
Austin
POL Developer


Joined: 30 Jan 2006
Posts: 354
Location: San Diego, California

PostPosted: Fri Aug 25, 2006 7:55 am    Post subject: Reply with quote

I removed the ones where they were exact duplicates.
Some weapons get multiple anim entries because the combat hook will pick one at random. If its disabled, the core will use the first entry.

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