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 Post subject: A little quest script..
PostPosted: Sun Aug 20, 2006 7:40 am 
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Joined: Fri Apr 14, 2006 9:36 am
Posts: 240
Im planning on making a quest script for when i get more members, I need to know how or if its possible to make npcs(Animals, etc) attack nothing, Just like "attack" to a location(They keep walking that way unless something they attack comes close enough, then they attack it) Also, guard proof.. Any way of doing this? If so i would greatly appreciate your help


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PostPosted: Sun Aug 20, 2006 8:04 am 
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Joined: Sat Feb 04, 2006 5:49 pm
Posts: 772
Location: Chicago, IL USA
You'd have to edit or create your own AI to do that. AI automatically searches for targets so you'd either have to put in a check for props or create your own AI for those specific NPCs so they do what you want. As for not being attacked by guards, also the guard AI. Check to see if they should be attacked or not.


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PostPosted: Sun Aug 20, 2006 9:06 am 
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Joined: Fri Apr 14, 2006 9:36 am
Posts: 240
Ok well, if i have to do that then mabey ill forget it for now, ill just create a massive swarm of skeletons or something


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