View unanswered posts | View active topics
|
Page 1 of 1
|
[ 3 posts ] |
|
| Author |
Message |
|
Poi
|
Post subject: A little quest script.. Posted: Sun Aug 20, 2006 7:40 am |
|
Joined: Fri Apr 14, 2006 9:36 am Posts: 240
|
|
Im planning on making a quest script for when i get more members, I need to know how or if its possible to make npcs(Animals, etc) attack nothing, Just like "attack" to a location(They keep walking that way unless something they attack comes close enough, then they attack it) Also, guard proof.. Any way of doing this? If so i would greatly appreciate your help
|
|
| Top |
|
 |
|
CWO
|
Post subject: Posted: Sun Aug 20, 2006 8:04 am |
|
Joined: Sat Feb 04, 2006 5:49 pm Posts: 772 Location: Chicago, IL USA
|
|
You'd have to edit or create your own AI to do that. AI automatically searches for targets so you'd either have to put in a check for props or create your own AI for those specific NPCs so they do what you want. As for not being attacked by guards, also the guard AI. Check to see if they should be attacked or not.
|
|
| Top |
|
 |
|
Poi
|
Post subject: Posted: Sun Aug 20, 2006 9:06 am |
|
Joined: Fri Apr 14, 2006 9:36 am Posts: 240
|
|
Ok well, if i have to do that then mabey ill forget it for now, ill just create a massive swarm of skeletons or something
|
|
| Top |
|
 |
|
Page 1 of 1
|
[ 3 posts ] |
|
Who is online |
Users browsing this forum: No registered users and 2 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|