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 Post subject: Identifying the color of static items
PostPosted: Mon Jul 17, 2006 4:45 am 
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Joined: Fri Feb 17, 2006 12:25 pm
Posts: 76
Hi,

currently it is possible to read the objtype of a static item but
not its color. E.g. on the malas map there are woods out of dead
(black) static trees, mixed with normal trees, and since it's not
possible to identify their color, I cannot prevent people from
hacking usable wood out on them in my lumberjacking script.

So I think it would be great if the List... functions could also return
.color as part of the struct for a static item.

Thanks,
Xandros


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 Post subject:
PostPosted: Wed Jul 19, 2006 3:13 am 
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POL Core Developer

Joined: Mon Jan 30, 2006 9:28 am
Posts: 292
Location: Germany, Bavaria
to enable this we've to modify uoconvert first. List* doesn't return it, because it is not stored inside realm-folder.

but should be possible to add it.

Shinigami


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 Post subject:
PostPosted: Wed Jul 19, 2006 3:30 am 
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Joined: Fri Feb 17, 2006 12:25 pm
Posts: 76
Ok thanks :D

Xandros


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 Post subject:
PostPosted: Wed Jul 19, 2006 9:24 am 
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Joined: Thu Feb 02, 2006 1:41 pm
Posts: 1122
Location: Southern Central USA
I vote for this.

_________________
Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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