Ok i have a new problem to do with start script... well its not a problem i just dotn think its working how the scripter meant it to work... if someone could help me this would be greatly appreciated.
start_script line:
Code:
start_script (":combat:"+hitscript, {attacker, defender, attacker.weapon, def_armor, wbasedamage, 0});
wil this work properly
Code:
program mainhit(attacker, defender, weapon, armor, basedamage, rawdamage)
it seems as tho passing everything in an array it doesnt come through properly...