servers.cfg
Code:
GameServer
{
Name (string name of server)
IP (string ip address, or --ip-- or --lan--, see below)
Port (int TCP port number)
[IPMatch (IPaddrr)/(netmask)]...
[AcctMatch (str acctname]...
}
Set up another, for users OUTSIDE your lan to read it. It will have to use your internet IP (not lan ip, not localhost, not router ip). That is the one outside users will use to connect. Be sure to name it something like "UO Server", and the one for YOU, name like "Local Host" or "Lan", whichever is appropriate.
You could also set the AcctMatch entry for YOUR login server (not the one for internet ip), to match accordingly. Such as 127.0.0.1 if connecting from same pc, or your lan ip for your pc if connected from a different pc on the network.
Hope this helps.