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drath
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Post subject: Includes Posted: Sat Jun 03, 2006 5:14 pm |
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Joined: Tue May 30, 2006 2:44 am Posts: 7 Location: Canada
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Alright, so I've been working on my new monster AI again, and I just realized that it isn't accepting anything i've edited in the include files? Is there something I am missing about editing include files? You just edit, save, and reboot shard no?
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Danielle
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Post subject: Posted: Sat Jun 03, 2006 5:37 pm |
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Joined: Tue Feb 07, 2006 3:32 pm Posts: 97 Location: Pittsburgh, Pennsylvania
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If you edit an include, you need to recompile all scripts that use that include.
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drath
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Post subject: Posted: Sat Jun 03, 2006 10:45 pm |
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Joined: Tue May 30, 2006 2:44 am Posts: 7 Location: Canada
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Hmmm... I am guessing that ecompile.exe won't do this for me? Thanks for the help.
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Shinigami
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Post subject: Posted: Sat Jun 03, 2006 11:37 pm |
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| POL Core Developer |
Joined: Mon Jan 30, 2006 9:28 am Posts: 292 Location: Germany, Bavaria
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ecompile was developed to do it for you... btw
Shinigami
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