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 Post subject: Anim in weapons itemdesc
PostPosted: Wed May 24, 2006 4:36 am 
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Joined: Sat Feb 04, 2006 6:26 pm
Posts: 544
Distro\096\pkg\systems\combat\itemdesc

There are some duplicate Anim entries in same weapon - eg TwoHandedAxe, Halberd, Pitchfork, BlackStaff (3 in that one), GnarledStaff, Quarterstaff, ShepherdsCrook, practicelongsword.

Is that intentional ?


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PostPosted: Fri Aug 25, 2006 3:55 am 
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Joined: Wed Jan 25, 2006 2:30 am
Posts: 405
Location: San Diego, California
I removed the ones where they were exact duplicates.
Some weapons get multiple anim entries because the combat hook will pick one at random. If its disabled, the core will use the first entry.

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-Austin


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