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 Post subject: Compileable POL 96 Distro scripts.
PostPosted: Sat Apr 22, 2006 12:59 pm 
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Joined: Thu Feb 02, 2006 1:41 pm
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Location: Southern Central USA
Here is a compileable version of the POL 96 Distro scripts.

Please note that I did not do any debugging of these scripts except to get them compileable. I added the conflicts.inc file from POL 95 to get the OLDAI scripts to compile properly. I also added the attributes.inc and skills.inc changes/suggestions made in Tekproxy's post elsewhere in this forum.

I did not check for warnings. I am sure there are some but the scripts do compile and POL does run with them.

http://www.hopelives.us/Files/Distro_POL_96.zip

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Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject:
PostPosted: Sat Apr 22, 2006 2:34 pm 
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Distro Developer
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Joined: Thu Apr 06, 2006 5:11 pm
Posts: 350
Location: Nederland, Texas
Now that you have the distro working you can debug my party system and skill locks for me... I mean, with me.


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 Post subject:
PostPosted: Sat Apr 22, 2006 7:50 pm 
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Works for me. I'll download them and incorporate them. I am going to enkoy starting over with Distro I think.

*smiles*

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Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject:
PostPosted: Sun Apr 23, 2006 2:16 am 
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Joined: Sat Jan 28, 2006 12:39 pm
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Location: Greece
Yukiko, the reason that parts of the development distro doesn't compile is that we allow it continue compilation even though some scripts fail to compile at that point.

The reason is, that the development focuses on major rewrites and feature additions, so we can't be caught up with stuff that are irrelevant to the current phase rewrite. And as the 095 to 096 distro are almost a complete rewrite we expect things to break more than often.

None the less, rather than releasing the whole script base as custom zip we encourage the community to provide patches to the distro so we can fix certain parts that are disfunctional.

You can use svn's diff tool or the diff that tortoise diff (on windows), that allows you to see the difference between the current revision of the repository and the one you worked on, so we can (once you send it over) apply it to the main repository.


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 Post subject:
PostPosted: Tue Apr 25, 2006 1:53 pm 
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Joined: Thu Feb 02, 2006 1:41 pm
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Location: Southern Central USA
Alright.

Basically all I did was fix a few of the include statements that were looking for key.inc in the wrong place and then went back and dug out the conflicts.inc file from the POL95 Distro that the OLDAI scripts were looking for.

My reason for posting what I had here was that from what I understood from Austin's reply to one of my other posts is that it appeared that the development of the 96 Distro had fallen by the wayside and was being left in limbo for now. The truth is it seems that there has been even less movement on the Distro than on the core. I got the impression that the Distro development team had gotten discouraged. I can understand. I mean I am sure that we, on this side of the POL development, haven't been too quick to pickup our end and help. I mean most of us are probably too busy converting existing shards. So that can contribute to a general malaise in a team I am sure.

As to the proper handling of my fixes, I have never used Tortoise before and like most people I didn't want to wade through the help files/docs. Perhaps it would be a good idea to tell us how to submit our fixes to the Distro development. If that info is here on the forums then I apologize for not seeing it. If it is here could you point me to it?

Anyway, I'll try to go back and find what I did to make them compileable and submit it properly.

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Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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 Post subject:
PostPosted: Tue Apr 25, 2006 3:47 pm 
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Joined: Sat Jan 28, 2006 12:39 pm
Posts: 38
Location: Greece
I'm testing a new system to allow submitting tickets and includes a wiki (the software is called Trac http://www.edgewall.com/trac/). Some things still left to clean up and then I'll make it public so you can start using it.

Once that is up, a HowTo guide will be added to let you know how can help by submitting your patches.


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 Post subject:
PostPosted: Wed Apr 26, 2006 4:01 pm 
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Joined: Thu Feb 02, 2006 1:41 pm
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Location: Southern Central USA
Okies. Thanks Melanius. I'll add that to me growing "POL links" in my bookmarks.

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Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


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