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Cutter
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Post subject: Help for a new admin Posted: Mon Apr 24, 2006 11:08 am |
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Joined: Mon Apr 24, 2006 11:03 am Posts: 6 Location: canada
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I have some a few questions I am new at this and all but here goes My idea is to have it so I can have ppl morph into werewolfs for a temp period of time. I made a skulllooking morph object I added it into the objects file and itemdesc file but I dont know how to make it so it will turn him into a wolf form and boost his stats and wrestling to a high level for a period of time when it it double clicked. Any help would be muchly appreceated. also another question is it possible for somoone who has never really coded to be able to get a hold of osme of these concepts lol and start coding ? or would you recommend books teachings etc?
_________________ ~NoOb AdMiN~
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FreeSoul
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Post subject: Posted: Mon Apr 24, 2006 11:37 am |
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Joined: Sat Feb 04, 2006 9:14 am Posts: 90 Location: Aman
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itemdesc.cfg
item SOMEID
{
SOMEDATA
script SOMESCRIPTNAME
}
SOMESCRIPTNAME.src
program clickme(who,item)
HERE YOUR TRANSFORM CODE
endprogram
you should write something to control if your werewolf is alive or not etc etc etc...
move your brain...
_________________ Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh burzum-ishi krimpatul
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Cutter
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Post subject: Posted: Mon Apr 24, 2006 11:42 am |
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Joined: Mon Apr 24, 2006 11:03 am Posts: 6 Location: canada
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how come when i go to compile my scrips then load my sever a it dont work and b it doesnt even let me see the errors it closes the damn window to fast any help?
_________________ ~NoOb AdMiN~
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DevGIB
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Post subject: Posted: Mon Apr 24, 2006 1:39 pm |
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Joined: Mon Feb 06, 2006 6:12 am Posts: 93
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open your pol program using command prompt, aka msdos, that way when it closes it will show you the error, report back what the error is and we can help you out if your looking for command prompt just goto start > run then type in cmd or goto start > accessories > command prompt.
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MontuZ
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Post subject: Posted: Mon Apr 24, 2006 1:48 pm |
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Joined: Fri Feb 10, 2006 8:08 am Posts: 317 Location: Myrtle Beach, South Carolina
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When it crashes on startup. Open up start.log and you'll be able to find out the error.
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Cutter
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Post subject: Posted: Mon Apr 24, 2006 4:06 pm |
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Joined: Mon Apr 24, 2006 11:03 am Posts: 6 Location: canada
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i will try the ms dos thing, but unreal doesnt start.log only work for when your booting your shard up? this is when iam trying to compile.
_________________ ~NoOb AdMiN~
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Cutter
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Post subject: Posted: Mon Apr 24, 2006 4:06 pm |
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Joined: Mon Apr 24, 2006 11:03 am Posts: 6 Location: canada
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i will try the ms dos thing, but unreal doesnt start.log only work for when your booting your shard up? this is when iam trying to compile. I am also told that xp has problems with pol? so somone tell me iam not scrued lol thanks, i will tell you what it says in a moment.
_________________ ~NoOb AdMiN~
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CWO
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Post subject: Posted: Mon Apr 24, 2006 10:08 pm |
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Joined: Sat Feb 04, 2006 5:49 pm Posts: 748 Location: Chicago, IL USA
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I havent had any problems with POL on XP... non-XP maybe. Like was said, if your POL path is C:\POL, then do...
Start/Run
type CMD
hit OK
type C:\pol\scripts\ecompile
hit Enter
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FreeSoul
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Post subject: Posted: Tue Apr 25, 2006 6:34 am |
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Joined: Sat Feb 04, 2006 9:14 am Posts: 90 Location: Aman
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check your pol.cfg and paths for your *.mul files
_________________ Ash nazg durbatuluk, ash nazg gimbatul, ash nazg thrakatuluk agh burzum-ishi krimpatul
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Tritan
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Post subject: Posted: Tue Apr 25, 2006 9:00 am |
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Joined: Sat Feb 04, 2006 8:17 am Posts: 137 Location: Illinois, USA
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I do something similar to this but I use a wolf and skeleton form instead. The information for each form is contained in a configuration file and there are scripts that set the graphic and "updated" stats for a preset amount of time. It is alot like the polymorph spell scripts in distro in how the graphic and stats are adjusted.
_________________ 2nd place is the 1st loser.
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Cutter
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Post subject: Posted: Tue Apr 25, 2006 12:02 pm |
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Joined: Mon Apr 24, 2006 11:03 am Posts: 6 Location: canada
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ok well iam new so could you help me out a little more here point me in the right direction?
_________________ ~NoOb AdMiN~
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Exar Kun
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Post subject: Posted: Tue Apr 25, 2006 4:30 pm |
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Joined: Wed Apr 19, 2006 12:29 pm Posts: 42 Location: St. Peters, MO
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Hey Cutter. Get yourself a copy of UltraEdit-32. It's a great text editor. Mine's set up so when I compile, it automatically opens a report of the entire compile with errors. It's very handy.
Also, if you're new to scripting, I'd start with something simpler. Put the werewolf thing on your "when I'm better" list.
Try learning a different programming language if you can afford it. Learning VB really opened up eScript for me.
_________________ Obstacles cannot crush me; every obstacle yields to Stern Resolve.
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Yukiko
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Post subject: Posted: Wed Apr 26, 2006 4:15 pm |
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Joined: Thu Feb 02, 2006 1:41 pm Posts: 1127 Location: Southern Central USA
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Hello Cutter.
Microsoft is making their Visual Studio Express available for download for free. They have several languages there, one of which is Visual Basic (VB). They have MANY helpful video/example files there as well to learn the language.
I always recommend to people new to programming to learn a langauge like VB or Delphi or C first and thanks to Microsoft you can learn it for free.
Also, when you start learning eScript I recommend looking at the smaller dot commands and see how they work. Then look at scripts you use InGame like resmelting or cutting scripts since those are kind of small and you use them often so you can get a feel for how they "flow".
_________________ Sincerely,
Yukiko
I know you think you understand what you thought I said but what you heard is not exactly what I meant.
Titus 2:13
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Cutter
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Post subject: Posted: Fri Apr 28, 2006 9:04 pm |
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Joined: Mon Apr 24, 2006 11:03 am Posts: 6 Location: canada
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awesome thanks alot I dont sapose you have a link to this site you could post here do ya ? would be great prolly just microsoft.com though *slaps himself*
_________________ ~NoOb AdMiN~
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