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 Post subject: unmovable items in player backpack
PostPosted: Fri Mar 28, 2008 8:10 am 
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Joined: Wed Aug 01, 2007 3:07 am
Posts: 47
Location: Brazil
when player lumber or mining much backpack bug and items are unmovable like lockdown, i need use gm cmd .setmovable in player backpack to player move ores or logs...

is in pol093 i make test in pol95 and problem occurs again with others scripts, i think is about weight or about stackable items, i already see config\movecost.cfg and he appear ok....

anybody here any idea of what script i need check to repair this problem?

Thanks,


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 Post subject:
PostPosted: Fri Mar 28, 2008 9:29 am 
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Joined: Sat Feb 04, 2006 5:49 pm
Posts: 750
Location: Chicago, IL USA
Check your lumberjacking and mining scripts for any alterations to .movable


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 Post subject:
PostPosted: Fri Mar 28, 2008 11:38 am 
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Joined: Wed Aug 01, 2007 3:07 am
Posts: 47
Location: Brazil
CWO wrote:
Check your lumberjacking and mining scripts for any alterations to .movable


i mining and lumber ok, i can move ores and logs in backpack but if have tons of items he bug and lockdown in backpack....

i still verifying, thanks...


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 Post subject:
PostPosted: Sat Mar 29, 2008 6:14 pm 
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Joined: Sat Feb 04, 2006 5:49 pm
Posts: 750
Location: Chicago, IL USA
Look for anything in scripts that commonly run on those players for .movable being changed.


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 Post subject:
PostPosted: Sun Mar 30, 2008 12:19 pm 
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Joined: Sat Mar 18, 2006 1:41 am
Posts: 92
Location: World Earth
Maybe some system? I have thoose problem with 096 core ZH scripts. Problem have started when char mining or lumber, resource have droped into backpack and lockable. I fix it - stoped scripting on ZH scripts! ;-))) but maybe problem can be into karma/fame system? Maybe there, if char have < 50 fame or karma, system locking items at backpack... heh, this is fantasy but maybe!!! :-))))


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 Post subject:
PostPosted: Thu Apr 03, 2008 6:15 am 
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Joined: Wed Aug 01, 2007 3:07 am
Posts: 47
Location: Brazil
is ZH modified system, I solved setting movable 1 in itemdesc.cfg in mining folder pkg\std

Thx,


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