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 Post subject: mount
PostPosted: Fri Mar 28, 2008 4:13 pm 
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Joined: Wed Aug 30, 2006 9:24 pm
Posts: 81
Location: Italy
My mount script code do like this:

Code:
case (mount_who.graphic)
  //dark brown/horse
  0xcc:   mounttype := 0x3ea2;


   var mount := CreateItemAtLocation(ITEM_CREATION_X, ITEM_CREATION_Y, ITEM_CREATION_Z, UOBJ_MOUNT, 1, GetMapRealm(ITEM_CREATION_M));

mount.graphic := mounttype;

EquipItem(me, mount);

EraseMobile(mount_who);



My question is.... where i found code 0x3ea2 ?

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ZuluHotelItalia shard on m4d


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 Post subject:
PostPosted: Fri Mar 28, 2008 5:52 pm 
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Joined: Wed Aug 30, 2006 9:24 pm
Posts: 81
Location: Italy
No... the question is another...
0x3ea2 is an item but in tiledata of item I have animid
0x338 = dec 824

What is 0x338? Where I found it?

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Admin/Scripter Innominabile
ZuluHotelItalia shard on m4d


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