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PKG Against SpeedHack

 
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Author Message
*Edwards



Joined: 29 Dec 2007
Posts: 84
Location: Montreal, Canada

PostPosted: Sun Mar 16, 2008 2:14 am    Post subject: PKG Against SpeedHack Reply with quote

This is a small package against SpeedHack 3rd party. This has been sent to me by one of my players and I'm giving him the credits with his aknowlegment. Be aware of this it could be laggy with 1000 players online but using a good computer and a playerbase of 150 it shouldn't be a problem...

Your suggestions are appreciated.



antics.rar
 Description:
This will disconnect a player if "speed hack is detected".

Download
 Filename:  antics.rar
 Filesize:  8.94 KB
 Downloaded:  63 Time(s)



Last edited by *Edwards on Sun Mar 16, 2008 11:58 am; edited 1 time in total

Author Message
ncrsn



Joined: 10 Feb 2006
Posts: 168

PostPosted: Sun Mar 16, 2008 7:51 am    Post subject: Reply with quote

Is it too much asked if the comments were translated into English?

That would make the scripts easier to understand.

Author Message
*Edwards



Joined: 29 Dec 2007
Posts: 84
Location: Montreal, Canada

PostPosted: Sun Mar 16, 2008 11:57 am    Post subject: Reply with quote

http://www.google.ca/language_tools?hl=fr

Author Message
MontuZ
Distro Developer


Joined: 10 Feb 2006
Posts: 293
Location: Myrtle Beach, South Carolina

PostPosted: Mon Mar 17, 2008 5:51 am    Post subject: Reply with quote

Does this check to make sure the player didn't teleport via spell/gate?

Author Message
*Edwards



Joined: 29 Dec 2007
Posts: 84
Location: Montreal, Canada

PostPosted: Mon Mar 17, 2008 6:20 am    Post subject: Reply with quote

Hummmm, see next msg.

Last edited by *Edwards on Mon Mar 17, 2008 6:21 am; edited 1 time in total

Author Message
*Edwards



Joined: 29 Dec 2007
Posts: 84
Location: Montreal, Canada

PostPosted: Mon Mar 17, 2008 6:21 am    Post subject: Reply with quote

I tested it on a live shard and I were disconnected using SpeedGear and I were able to teleport/recall without problems using normal client. It is functionnal. Cool

I just revised the code and there is a check.

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