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 Post subject: Problem with GetMapInfo
PostPosted: Wed Dec 26, 2007 8:31 am 
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Joined: Tue Nov 06, 2007 2:30 am
Posts: 5
It seems that when i use GetMapInfo, i always get landtile = 0 and z = 0, so skills like mining became unusable, someone has some suggestion? Thanks.


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 Post subject:
PostPosted: Thu Dec 27, 2007 5:07 am 
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Joined: Thu Feb 02, 2006 8:33 am
Posts: 276
Are you using POL 96 or 97? If yes, perhaps you forgot the realm. E.g.

Code:
GetMapInfo(x, y,who.realm);


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 Post subject:
PostPosted: Thu Dec 27, 2007 8:02 am 
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Joined: Tue Nov 06, 2007 2:30 am
Posts: 5
I'm using the latest 097 core release (RC5), the problem started when I updated the core version, and yes, I passed the realm correctly. Another thing, we updated our verdata with the change of the core, can it be that the verdata has some problems? (I rebuilt the realms/tile data with uoconvert of course)


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 Post subject:
PostPosted: Thu Dec 27, 2007 5:00 pm 
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Joined: Thu Feb 02, 2006 8:33 am
Posts: 276
Quote:
can it be that the verdata has some problems?


I don't know, cause newer versions of UO don't use a verdata.mul anymore. I think uoconvert doesn't use this either.
I suggest using RC4. I haven't had any problems with that release so far. It seems to be a very stable version. At least for me so far :D


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