scripts/include/autoloop.inc
Line:34
Code:
function AutoLoop_init( character, delay := 6, al_setting := 0, maxx := 100 )
maxx := 100 change to maxx:= 1000.
this is also passable from each skill so some skills can loop only 10 and others can loop 100 or 100 or 432 what ever you want just when you send your call for the loop
Autoloop_int(who, 6, 0, <number of max loop for skill>); etc etc