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 Post subject: Alchemy
PostPosted: Sat Aug 16, 2008 6:55 pm 
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Joined: Sat Aug 05, 2006 11:43 am
Posts: 169
The white potion script needs updated. When trying to create a Greater Strength Potion it targets and ask for the material instead of searching for it.

Update this.

Code:
Element 0xDC11
{
   //Main Stuff   
   Name   strength potion
   
   //Skill System   
   Skill   25.0
   Difficulty   25.0
   Points   35.0
   
   //Material Related   
   Material   1
   Type   reagent
   Parts   0xF0E 0xF86 1 2
   
   //Booleans   
   Exceptional   0
   Mark   0
   Retain   0
   Assemble   1
}

Element 0xDC11
{
   //Main Stuff   
   Name   strength potion
   
   //Skill System   
   Skill   25.0
   Difficulty   25.0
   Points   35.0
   
   //Material Related   
   Material   1
   Type   reagent
   Parts   0xF0E 0xF86 1 2
   
   //Booleans   
   Exceptional   0
   Mark   0
   Retain   0
   Assemble   1
}


To this.

Code:
Element 0xDC11
{
   //Main Stuff   
   Name   strength potion
   
   //Skill System   
   Skill   25.0
   Difficulty   25.0
   Points   35.0
   
   //Material Related   
   Material   1
   Type   reagent
   Parts   0xF0E 0xF86 1 2
   
   //Booleans   
   Exceptional   0
   Mark   0
   Retain   0
   Assemble   1
}

Element 0xDC12
{
   //Main Stuff   
   Name   greater strength potion
   
   //Skill System   
   Skill   45.0
   Difficulty   45.0
   Points   55.0
   
   //Material Related   
   Material   3
   Type   reagent
   Parts   0xF0E 0xF86 1 2
   
   //Booleans   
   Exceptional   0
   Mark   0
   Retain   0
   Assemble   1
}

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 Post subject: Re: Alchemy
PostPosted: Sat Aug 16, 2008 7:10 pm 
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Joined: Sat Aug 05, 2006 11:43 am
Posts: 169
I think this needs to be in patch submissions.

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I am sorry, Runtest is to cool to see you right now.


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 Post subject: Re: Alchemy
PostPosted: Sat Aug 16, 2008 8:13 pm 
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POL Developer
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Joined: Wed Jan 25, 2006 2:30 am
Posts: 405
Location: San Diego, California
Ive put it in the SVN.

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