*Edwards
Joined: 29 Dec 2007 Posts: 85 Location: Montreal, Canada
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Posted: Wed Jan 16, 2008 6:53 pm Post subject: SFX with spellscripts |
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I noticed something strange today when I was testing the spellbook.
I would ask help here because I might be wrong somewhere...
I created a Lizardman for my test and started to verify the sfx and gfx of each spells. When I hit the target, a male sound is applied to the npc and not the DamagedSound found in npcdesc. I havn't found any definitions talking about it in combat/damage/magery pkg. Does the core handle it and if not where could I change this process as DamagedSound is applied on success when hit.
... haaa, those french canadians ...  |
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