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 Post subject: TakeContentsToGrave
PostPosted: Mon Mar 13, 2006 6:45 am 
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Joined: Sat Feb 04, 2006 9:14 am
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Location: Aman
TakeContentsToGrave what is this?


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 Post subject:
PostPosted: Mon Mar 13, 2006 7:48 am 
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Joined: Fri Feb 10, 2006 8:08 am
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Location: Myrtle Beach, South Carolina
Can you be a little more specific?


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 Post subject:
PostPosted: Mon Mar 13, 2006 8:23 am 
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Location: Aman
corpse (0x2006)
if NPC then this value (in items.txt) is 1
if PC then 0


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 Post subject:
PostPosted: Mon Mar 13, 2006 9:02 am 
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I'm guessing, if it's 1 then(on corpse decay) destroy all items inside the corpse. if 0 then leave the items on the ground?


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 Post subject:
PostPosted: Mon Mar 13, 2006 11:18 am 
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I don't think so...
There is nothing about that in TFM


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 Post subject:
PostPosted: Sun Mar 19, 2006 1:23 am 
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Joined: Sun Feb 12, 2006 9:50 pm
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Location: Indiana, USA
Correct guess. On corpse decay it affects taking contents to the grave. If it is true, then the items are destroyed. Otherwise, they are dropped to the ground.


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 Post subject:
PostPosted: Sun Mar 19, 2006 2:16 am 
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is this prop RW/RO ?


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 Post subject:
PostPosted: Sun Mar 19, 2006 2:58 am 
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Read Only. If NPC, it's true, if player, false


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 Post subject:
PostPosted: Sun Mar 19, 2006 3:13 am 
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Joined: Sat Feb 04, 2006 9:14 am
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are there some other "hidden" (not explained in FM) props? :)


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