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 Post subject: More details on Event queue full
PostPosted: Thu Jun 28, 2007 6:15 am 
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Joined: Sun Feb 05, 2006 1:34 pm
Posts: 58
Location: Italy
Now when an Event queue is full of events, POL prints these lines in console:

Quote:
Event queue for scripts/ai/killpcs.ecl is full, discarding event.
NPC Serial: 0x782cd9 (2704 1002 0)
Event: { BObjectImp: Struct }


Should be possible having values inside Struct?
Something like:

Quote:
Event queue for scripts/ai/killpcs.ecl is full, discarding event.
NPC Serial: 0x782cd9 (2704 1002 0)
Event: { "type" = "0x1", "source" = "0x782cd8", "text" = "Woah!" }


It could be very useful per debugging... :)

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 Post subject:
PostPosted: Fri Jul 20, 2007 4:52 am 
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Joined: Sat Feb 04, 2006 10:13 am
Posts: 12
Location: Livorno Italy
Yes... It could help very much....

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 Post subject:
PostPosted: Fri Jul 20, 2007 5:27 am 
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Joined: Sat Feb 04, 2006 6:26 pm
Posts: 538
You are right, that would help debugging.
It would be nice to see the event structure that was not added to the queue, but even more useful again would be a dump of the entire existing queue that is acting tardy!
Maybe not to the console though :)


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