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 Post subject: NpcWizard PKG - 096.2
PostPosted: Fri Oct 06, 2006 11:11 pm 
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Joined: Fri Oct 06, 2006 8:30 am
Posts: 7
Location: Poland
Hi, below you can download independent PKG, made on 096.2 core (not tested on 095 or 096, but should work too after few modifications).

This PKG allows to add new npcs, without use of text editor with npcdesc. Everything can be done ingame, with some error checking.

I tried to make this pkg gumps as simple as possible, but with full functionality (adding props, spells, skills etc).

To use this pkg, simply copy it to your pkg directory, compile and use .npcwizard command. Every field inside is commented, so you shouldn't have problems using it.

I made it for the shard i make, it may be useful for those who don't want give access to pol-server, but want to allow seer/gm's to make their own npcs.

Note, that if you won't fill all fields, pkg will fill them with default values (0 or none). You must fill id, name, graphicid, and script fields, to add npc.

Command use config/npcdesc.cfg, and will check if ID entered already exists.

Sources have polish comments, i translated only sysmessages, sorry :(
I hope to hear any comments and sugestions to improve this pkg.


Attachments:
File comment: NPCWizard PKG
npcwizard.zip [8.97 KiB]
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