try looking around the file mobjtypes.txt in your UO path. Not quite certain but this could answer your question...
Code:
# SE Creatures
242 MONSTER 0
247 MONSTER 0
240 MONSTER 0
252 MONSTER 0
241 MONSTER 0
244 MONSTER 0
255 MONSTER 0
253 MONSTER 0
245 MONSTER 0
250 MONSTER 0
251 MONSTER 0
249 MONSTER 0
254 ANIMAL 0
243 ANIMAL 4000
246 ANIMAL 0
248 ANIMAL 0
196 MONSTER 0
199 MONSTER 0
169 ANIMAL 4000