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Official Core: 097 2008-02-26
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Some problems with 096

 
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taxman



Joined: 19 Apr 2006
Posts: 34

PostPosted: Tue Oct 24, 2006 2:35 am    Post subject: Some problems with 096 Reply with quote

1) Selling items to vendor does not update view of backpack. Vendor's script destroys items in pb inventory but server does not send RemoveObj packet. Item destroyed successfully, if i close then open backpack - item 'phantom' disappears.

2) Something wrong with combat i think.
We have two chars f.e. First attacks Second. Second going hide. When second becomes visible to First again combat does not continue.
AND. If Fist and Second does not change its coordinates (not move), First cannot attack Second again. UOLogBin shows attack request sended from Fist but no 'attack ok' packet from server.

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Fri Oct 27, 2006 10:25 pm    Post subject: Reply with quote

First one, unsure about off hand.

Second one......... hrm.

Try moving one step (only with first, then try again only with second moving 1 step), and see if it affects differently between the two.

That's to check the can Re-attack. Combat won't auto-continue if someone hides, that is normal action due to client side handling that the core is made to support. Hiding "breaks" combat. To attack again, you need to reattack like you are trying to do. If it's forcing someone to move in order to reattack, that there is quite possibly a bug. We will have to look into it.

Author Message
taxman



Joined: 19 Apr 2006
Posts: 34

PostPosted: Mon Oct 30, 2006 11:26 am    Post subject: Reply with quote

I has not understood first answer Sad About second -
Combat continues if chars are closely. If distance 2 or more - combat does not continue until any char moved.

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