PenUltima Online

It is currently Sun Oct 12, 2008 4:18 am

All times are UTC - 8 hours




Post new topic Reply to topic  [ 10 posts ] 
Author Message
 Post subject: Distro Crafting and Skills Update
PostPosted: Mon Jan 22, 2007 6:00 am 
Offline
POL Developer
User avatar

Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Just an update, Distro Crafting has been reactivated, and once again seeing progress. Skills in general are actually. I would like to ask anyone who actively watches or uses the 097 Distro, to please look into the recent and upcoming work. Please check it over, try it out, use and abuse it. While we do test what we work on, it's hard for us to do the extensive testing groups of people can do through using it. So please help ensure our work, well, works! :D

_________________
POL Developer - The Penguin Scripter


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 9:11 am 
Offline

Joined: Sun Feb 05, 2006 4:35 pm
Posts: 160
Location: Poland
if techdemo server is updated i'll go and test it str8 away.

_________________
Shutdown();


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 12:00 pm 
Offline
POL Developer
User avatar

Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Honestly, can't remember how often it updates, lol. But next update, yes, it will all be in place. I am going through the skills in Alphabetical order right now, updating and installing them. Cartography will be my next update. I got it 100% completed, and then realized that Austin had made a new map package, so I need to update it to take advantage of that instead, then I'll commit the new Carto to the SVN.

Next of course, will be cooking, and so forth. Lumberjacking has already been updated by me recently actually also. I upgraded it to handle using axes on Furniture (created in Carpentry) to smash them. If the item was a "deed" when crafted (like beds, pentagrams, etc), then it will actually re-create the deed instead of just destroying it.

Alchemy and Animal Lore have been added, Arms Lore, Eval, Anat, Bowcraft all updated and installed. Austin wants stuff to use pimply configs, ewww (at least for the Lore packages I think ewww, hehe). Crafting package is getting updates as needed, when I run into things for it. It's now more config driven than any I myself have seen out there. May end up making a doc on it, who knows. It's relatively simple though imo. But then, I am the one who made it, so yeah, it is going to be that way for me.

_________________
POL Developer - The Penguin Scripter


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 1:22 pm 
Offline
Distro Developer
User avatar

Joined: Thu Apr 06, 2006 5:11 pm
Posts: 350
Location: Nederland, Texas
Austin says it's all done automatically. Recompiled nightly, and every week data files are reset.

Looking good, Muad!


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 2:59 pm 
Offline
POL Developer
User avatar

Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Alright. I couldn't remember myself.

Hopefully will get Carto done tonight :x

_________________
POL Developer - The Penguin Scripter


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 4:05 pm 
Offline

Joined: Sat Feb 04, 2006 6:26 pm
Posts: 560
Hmm, I haven't received an e-mail with the svn updates for a while now.
Guess I shouldn't be waiting for the e-mail. I'd just assumed it was working so I never checked for new files.


Top
 Profile  
 
 Post subject:
PostPosted: Mon Jan 22, 2007 8:20 pm 
Offline

Joined: Thu Feb 02, 2006 1:41 pm
Posts: 1154
Location: Southern Central USA
Kudos to Maud!!!

Guess that dime I gave went a long way.

*grins*

But seriously, thanks to Maud and Austin and was it Tekproxy... Sorry I can't remember or don't know all those working on Distro 0.97... for doing the Distro. It has been long needed.

As a side note I kind of like cfg files for gumps and menus as long as they are documented so's we can use the gump cfgs to add/create gumps and so's we can add things to the crafting menus.

_________________
Sincerely,
Yukiko

I know you think you understand what you thought I said but what you heard is not exactly what I meant.

Titus 2:13


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 23, 2007 7:00 am 
Offline
POL Developer
User avatar

Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Yeah. SVN update mailing list seems to not like my updates.... lol.

Anyway, updated maps pkg and added cartography now. Also activated cartography button on skills menu.

_________________
POL Developer - The Penguin Scripter


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 23, 2007 11:38 am 
Offline
POL Developer
User avatar

Joined: Wed Jan 25, 2006 2:30 am
Posts: 421
Location: San Diego, California
A trouble ticket needs to be submitted to SourceForge saying the mail lists are not sending anything. After like 3 days they will all send.. in a flood.

Ive been busy at work (new temp. job) and school (boo, no girls in the classes I took)

_________________
-Austin


Top
 Profile  
 
 Post subject:
PostPosted: Tue Jan 23, 2007 12:04 pm 
Offline
POL Developer
User avatar

Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Ugh.

_________________
POL Developer - The Penguin Scripter


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 10 posts ] 

All times are UTC - 8 hours


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Style based on FI Subice by phpBBservice.nl