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 Post subject: know is player is running, walking or stop
PostPosted: Sat Mar 03, 2007 5:54 am 
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Location: Italy
player.movement = 0 stopped, 1=walk, 2=running

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Zandor


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 Post subject:
PostPosted: Sat Mar 03, 2007 3:44 pm 
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Location: Chicago, IL USA
This can be monitored by hooking packet 0x02.

If the direction part is >= 0x80, the request is to run, otherwise if its lesser than that, its a request to walk.


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