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 Post subject: findpath again
PostPosted: Sun Oct 01, 2006 11:46 am 
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Joined: Sun Aug 20, 2006 9:35 am
Posts: 4
Location: Moscow
here are coordinates for 2 standard findpath() crashes
i post here pre-crash logs (npc, coordinates, char. name):

[scripts/ai/poisonkillpcs.ecl]: findpath a lesser wyvern 5786 3013 28 to 5780 3003 28: pum
- crashed

[scripts/ai/killpcs.ecl]: findpath Orgug 5489 2941 -2 to 5514 2932 32: Safiron
- crashed

i hope this info will help in fixing this old bug :)

p.s. our shard's statics are standard


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 Post subject:
PostPosted: Sat Dec 30, 2006 6:43 am 
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POL Developer
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Joined: Sun Feb 12, 2006 9:50 pm
Posts: 836
Location: Indiana, USA
Are these crashes still happening with the most recent cores? We have made some major changes to findpath handling and would like to know.

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POL Developer - The Penguin Scripter


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