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Mephisto
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Post subject: A few questions for adding to distro scripts Posted: Thu Apr 27, 2006 8:37 pm |
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Joined: Mon Mar 06, 2006 10:28 pm Posts: 13
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Ok, let's start, I've never much used the distro scripts, but here's what I've been toying with...
I have complete core with distro for pol 095. I've used the old sanctuary map, with a few modifications, with more to come with statics, etc...
My first question. I'd like to use the basic sanctuary races/classes as a starting point. I plan on reworking them with a few custom races, and reworking the classes to my likings. I doubt just copy/pasting the race/class pkg's into the distro files would work, anyone have any suggestions, atleast before I resort to that at first? Any answers will be appreciated. Thanks
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Exar Kun
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Post subject: Posted: Fri Apr 28, 2006 6:31 am |
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Joined: Wed Apr 19, 2006 12:29 pm Posts: 42 Location: St. Peters, MO
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I'm running 3rd generation Sanctuary scripts. Heavily modified each time.
Since I totally re-wrote character creation, I can tell you that login, oncreate, classes.cfg, races.cfg, classes.inc, races.inc, attributes.inc will probably get touched.
Some of those might be in your packages. I got sick of running all over my server looking for files, and duplicating code in files of the same name. I consolidated all my logins, cfgs, etc, and moved all my includes out of packages and back into the include folder, so...
Good luck!
_________________ Obstacles cannot crush me; every obstacle yields to Stern Resolve.
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