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Official Core: 097 2008-02-26
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having problems with corpses providing items when cut...

 
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Author Message
mijimoe



Joined: 17 Feb 2006
Posts: 22
Location: Saint Paul, MN

PostPosted: Fri Feb 17, 2006 11:45 pm    Post subject: having problems with corpses providing items when cut... Reply with quote

Recently I noticed that when an animals corpse is cut (with a knife for instance) the blood will appear but on the body but there will be no items to retrieve. I have looked at the corpse.cfg file and it seems to be in order but again nothing seems to work. Are there any other places in the code that I should be looking to ensure that this is working? I will include a piece of what is in the corpses.cfg file to ensure that it is in the proper format:


corpse 0x06
{
# name bird
item1 0x9b9
amount1 1
item2 feather
amount2 20
}

corpse 0xcd
{
# name rabbit
item1 0x9f1
amount1 2
item2 0x1078
amount2 1
}


Any help would be greatly appreciated.

Thanks!

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Sat Feb 18, 2006 1:25 am    Post subject: Reply with quote

If you are using the newer (095+) distro scripts, the corpse stuff for when carved was moved to the npctemplate file within the npc's actual template. Check that for making your changes mate.

Author Message
mijimoe



Joined: 17 Feb 2006
Posts: 22
Location: Saint Paul, MN

PostPosted: Sat Feb 18, 2006 4:31 pm    Post subject: Reply with quote

You sir are great!...I made those changes that you said to the npcdesc.cfg as well as the cooresponding nlootgroup.cfg and it works awesome now.

Thanks a bunch!

Mijimoe

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