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[POL96.1 VV] Again problem with spellbook

 
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Author Message
Spawn



Joined: 25 Aug 2006
Posts: 7

PostPosted: Fri Aug 25, 2006 10:48 am    Post subject: [POL96.1 VV] Again problem with spellbook Reply with quote

05-31 MuadDib
Fixed : Issue resolved with standard spellbook and no AOS+ Expansion
enabled.

I have problems using Account.set_uo_expansion("ML") and no
UOFeatureEnable enabled. My magery spellbook appear empty(but
container is full). SpellType Magic in itemdesc is set.

Using UOFeatureEnable=0x28,0xa0 or 0x1a0 (aos,se e ml) the problema is
fixed but aos tooltip become enabled and i don't want it. I have a
"stranger/unknown" system for players that don't know each other, and
with tooltip, real names appear always visible.
So spellbook bug can be fixed or exist a packet for edit the name of
person in aos tooltip(in that case i can enable aos tooltip)?

Addition information:
Server: linux (but same problem with same version of windows core)
Client: tested with 5.0.x (but i don't think it's a client problem)

Author Message
Pierce



Joined: 02 Feb 2006
Posts: 256

PostPosted: Fri Aug 25, 2006 11:16 am    Post subject: Reply with quote

Do you open your spellbook by macro or by double clicking from the main backpack? I read yesterday somewhere that if the main backpack is not open older clients could have some display problems with the spellbook cause some packets where changed.
Perhaps thats the possible problem or solution in your case.

Author Message
Spawn



Joined: 25 Aug 2006
Posts: 7

PostPosted: Fri Aug 25, 2006 11:36 am    Post subject: Reply with quote

Doubleclick but as i sayd i use newer client

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Fri Aug 25, 2006 4:35 pm    Post subject: Reply with quote

I'll look into it, but who knows.

The problem is, newer books was introduced with newer features, etc. So it's hardcoded to work a certain way. The catch is, there are always "ways around stuff", like this for example. So I'll have a look at it very soon and see if it's just something overlooked (shoulda been fine, but as always coulda overlooked a check).

Author Message
Spawn



Joined: 25 Aug 2006
Posts: 7

PostPosted: Fri Aug 25, 2006 5:55 pm    Post subject: Reply with quote

Ok thx for reply

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Wed Aug 30, 2006 4:33 am    Post subject: Reply with quote

The problem is, You are telling the client "Work under the ML expansion". The core expects the ML expansion, therefore sends the book using the new system. Which, doesn't get enabled in the client without the UOFeatureEnable changes you mentioned.

However, one way around this is simple. Set the UOExpansion to T2A. Then, send the ML packet during logon and teleports, etc etc. That should help you out.

Author Message
Spawn



Joined: 25 Aug 2006
Posts: 7

PostPosted: Wed Aug 30, 2006 6:45 am    Post subject: Reply with quote

Ok thx

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