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architect npc "script"

 
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Author Message
Poi



Joined: 14 Apr 2006
Posts: 217

PostPosted: Thu Aug 24, 2006 8:12 pm    Post subject: architect npc "script" Reply with quote

Hey where is the architect script located, i need to know where to add items to sell, because he seems to be missing some houses that i need him to sell.

Author Message
Yukiko



Joined: 02 Feb 2006
Posts: 1094
Location: Southern Central USA

PostPosted: Fri Aug 25, 2006 3:56 pm    Post subject: Reply with quote

Items sold or bought by NPC vendors under Distro 95 are set in the mrcspawn.cfg file located in \pol\config

Author Message
Poi



Joined: 14 Apr 2006
Posts: 217

PostPosted: Fri Aug 25, 2006 6:53 pm    Post subject: Reply with quote

MerchantType Architect
{
Sells deeds
Buys deeds
}

Uhm.. Where does it define what the group "Deeds" are? I looked in nlootgroup and lootgroup, but found nada

Author Message
Damien



Joined: 15 Apr 2006
Posts: 65

PostPosted: Fri Aug 25, 2006 7:39 pm    Post subject: Reply with quote

scroll down at the same file and you'll see this:

Code:
ProductGroup    Deeds
{
    Item    0x6019 10 //smallstoneandplasterhousedeed
    Item    0x601A 10 //smallstonehousedeed
    Item    0x601B 10 //smallwoodenhousedeed
    Item    0x601C 10 //smallplasterhousedeed
    Item    0x601D 10 //smallwoodandstrawhousedeed
    Item    0x6020 10 //largebrickhousedeed
    Item    0x6021 10 //twostorywoodandplasterhousedeed
    Item    0x6022 10 //twostorystoneandplasterhousedeed
    Item    0x6023 10 //towerdeed
    Item    0x6024 10 //keepdeed
    Item    0x6025 10 //castledeed
    Item    0x6026 10 //largepatiohousedeed
}

Author Message
Poi



Joined: 14 Apr 2006
Posts: 217

PostPosted: Fri Aug 25, 2006 10:56 pm    Post subject: Reply with quote

Ah thank you Razz

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