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Repsak
Joined: 05 Feb 2006 Posts: 91 Location: Denmark
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Posted: Tue Aug 01, 2006 4:40 am Post subject: Bouncing when running into bushes and rocks |
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POL96.1
Server and Client(s) are running AoS, both patched to 5.0.2g
If you take a run in the forest, and run into a rock or those small annoying bushes, you use to stop right away(with pol95, patch 4.0.4b), but with 5.0.2g you bounce.
I think what happens is that the client thinks if can go to the tile where the rock is located, but the server will not permit it, resulting in a “bounce” effect.
I believe I have experienced this before, a year or 2 ago, but I can’t remember why or what to do to fix it.
My first guess was that the client and server mul files where not the same, but that is not the case. I have tested this with a server and client running on the installations patched with a few hours.
Can anyone tell me how to fix this? |
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