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Identifying the color of static items

 
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Author Message
Xandros



Joined: 17 Feb 2006
Posts: 76

PostPosted: Mon Jul 17, 2006 8:45 am    Post subject: Identifying the color of static items Reply with quote

Hi,

currently it is possible to read the objtype of a static item but
not its color. E.g. on the malas map there are woods out of dead
(black) static trees, mixed with normal trees, and since it's not
possible to identify their color, I cannot prevent people from
hacking usable wood out on them in my lumberjacking script.

So I think it would be great if the List... functions could also return
.color as part of the struct for a static item.

Thanks,
Xandros

Author Message
Shinigami
POL Core Developer


Joined: 30 Jan 2006
Posts: 292
Location: Germany, Bavaria

PostPosted: Wed Jul 19, 2006 7:13 am    Post subject: Reply with quote

to enable this we've to modify uoconvert first. List* doesn't return it, because it is not stored inside realm-folder.

but should be possible to add it.

Shinigami

Author Message
Xandros



Joined: 17 Feb 2006
Posts: 76

PostPosted: Wed Jul 19, 2006 7:30 am    Post subject: Reply with quote

Ok thanks Very Happy

Xandros

Author Message
Yukiko



Joined: 02 Feb 2006
Posts: 1094
Location: Southern Central USA

PostPosted: Wed Jul 19, 2006 1:24 pm    Post subject: Reply with quote

I vote for this.

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