Austin POL Developer
Joined: 30 Jan 2006 Posts: 354 Location: San Diego, California
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Posted: Fri Jul 07, 2006 5:29 pm Post subject: |
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POL 097 has actually had a lot of code rewritten, but we did a lot of testing before the first public release. There were a few crashes prior to it.
I removed a few thousand lines of code from the core when I optimized member and method access ... which is still a big thing to test, to make sure I got everything right, it was as Ron Burgandy would say "kind of a big deal".
Its what took POL 097 to 2.07 megs from POL 096's 2.15 megs.
The skill usage system was also rewritten and made a lot smaller ( how it uses attributes.cfg and starts skill scripts when that skill gump is used ).
So theres similarities, and important differences too. |
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