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argh, I need some assistance on getting pol096 started...

 
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Author Message
Firedancer



Joined: 03 Feb 2006
Posts: 104
Location: Austria

PostPosted: Sun Jun 18, 2006 3:18 am    Post subject: argh, I need some assistance on getting pol096 started... Reply with quote

It sure is emberassing to me, but I do need some help to get pol096 underway...

If anyone could provide me a copy of pol096 with all files it requires to boot, I would most appreciate it! (either email or a link for d/l?)- I don't need any advanced or special scripts, just pol096 so one can log on to it.

Reason/my current problem:
I've got my map converted and I've got pol096 running locally... but when I try make an accont I'mjust returned to the login screen and manually creating a char which usually works only gets me some weird exceptions.
Since I still got some uoconvert issues (See here: http://forums.polserver.com/viewtopic.php?t=221) it would help me a big deal to have a set with a definetely-working pol server, so I can find out wether my current problems are pol-setting or mapdata related.


Ps: also when starting pol I get a very weird startup message:
Quote:

Reading data files:
data/accounts.txt: 1 elements in 15 ms.
data/pol.txt: 2 elements in 0 ms.
data/pcs.txt: 0 elements in 0 ms.
Done! 15 milliseconds.
Running startup script.
Script scripts/start.ecl running...
Startup script complete.
Listening for UO clients on port 2594 (encryption: 2.0.0)
Listening foTrh rUeOa dc leixecnetpst ioonn :p oUrnta b2l5e9 5t o( eonpcerny plt
iisotne:n 1p.o2r6t. 42)5
9I4

nitialization complete. POL is active. Ctrl-C to stop.

I don't expect that's the normal startup message, is it?
If anyone has some useful ideas for me, I'd most appreciate it.
Thanks for your help in advance,
regards, FD
firedancer@etheria.org

Author Message
Shinigami
POL Core Developer


Joined: 30 Jan 2006
Posts: 292
Location: Germany, Bavaria

PostPosted: Sun Jun 18, 2006 3:32 am    Post subject: Re: argh, I need some assistance on getting pol096 started.. Reply with quote

Firedancer wrote:
Quote:

Listening foTrh rUeOa dc leixecnetpst ioonn :p oUrnta b2l5e9 5t o( eonpcerny plt
iisotne:n 1p.o2r6t. 42)5
9I4

I don't expect that's the normal startup message, is it?

these are two messages:

Quote:
Listening for UO clients on port 2595 (encryption 1.26.4)
Thread exception: Unable to open listen port 2594

but why it's impossible to open listen port... check your PC... maybe u've restarted Pol to fast, or another application uses this port...

Shinigami

Author Message
Firedancer



Joined: 03 Feb 2006
Posts: 104
Location: Austria

PostPosted: Sun Jun 18, 2006 5:21 pm    Post subject: Re: argh, I need some assistance on getting pol096 started.. Reply with quote

Shinigami wrote:
these are two messages:

Quote:
Listening for UO clients on port 2595 (encryption 1.26.4)
Thread exception: Unable to open listen port 2594

but why it's impossible to open listen port... check your PC... maybe u've restarted Pol to fast, or another application uses this port...

Shinigami

*lol* oh ok.. guess that goes on the "minor bug"-list then Wink

thanks for the hint though, I definetely gotta check that out. Maybe it's because I allow multiple client versions on different ports? Guess I'll best disable that one for a start. Sadly I'll only be home to test it by wednesday... more on this then.

Author Message
Firedancer



Joined: 03 Feb 2006
Posts: 104
Location: Austria

PostPosted: Mon Jun 19, 2006 7:06 pm    Post subject: Re: argh, I need some assistance on getting pol096 started.. Reply with quote

[quote="Firedancer"]
Shinigami wrote:
these are two messages:

Quote:
Listening for UO clients on port 2595 (encryption 1.26.4)
Thread exception: Unable to open listen port 2594

but why it's impossible to open listen port... check your PC... maybe u've restarted Pol to fast, or another application uses this port...

Shinigami

Hmm, solved the port issue:

I had an uoclient.cfg file with these entries:
Code:

Listener
{
    Port 2594
    Encryption 2.0.0
}
Listener
{
    Port 2595
    Encryption 1.26.4
}

Removing these entries the errors were gone. Why did pol block itself here? Is this 095 feature no longer supported?

Anyway my problem still remains, can't create a char localy. So help would still be most welcome Smile

Author Message
taxman



Joined: 19 Apr 2006
Posts: 34

PostPosted: Tue Jun 20, 2006 2:17 am    Post subject: Re: argh, I need some assistance on getting pol096 started.. Reply with quote

Firedancer wrote:

Anyway my problem still remains, can't create a char localy. So help would still be most welcome Smile

Do you set this parameter right in servspecopt.cfg?
Code:
# TotalStatsAtCreation - 65 for older clients, 80 for newer.
#                        Accepts any value you like, but those are the
#                        important ones. Accepts lists and ranges, for
#                        instance: 65,80,90-95,100

Author Message
Shinigami
POL Core Developer


Joined: 30 Jan 2006
Posts: 292
Location: Germany, Bavaria

PostPosted: Tue Jun 20, 2006 3:12 pm    Post subject: Re: argh, I need some assistance on getting pol096 started.. Reply with quote

Firedancer wrote:
Removing these entries the errors were gone. Why did pol block itself here? Is this 095 feature no longer supported?

did u've read this line in core-changes.txt?

Code:
06-15 Syzygy
Just a note: if you're using Listener entries in uoclient.cfg, you should set ListenPort=0 in pol.cfg


or do u use an AUX-interface using this port?

Shinigami

Author Message
Firedancer



Joined: 03 Feb 2006
Posts: 104
Location: Austria

PostPosted: Tue Jun 20, 2006 5:21 pm    Post subject: Re: argh, I need some assistance on getting pol096 started.. Reply with quote

Shinigami wrote:

did u've read this line in core-changes.txt?

Code:
06-15 Syzygy
Just a note: if you're using Listener entries in uoclient.cfg, you should set ListenPort=0 in pol.cfg


or do u use an AUX-interface using this port?

Shinigami



ahh ok, didn't realize that one, thanks... or rather hadn't understood that really. The sentance "The main listen thread will no longer be started if ListenPort=0" didn't sound as if I wanted it to be 0 Wink
Anyway if I set it to 0 it works fine. So I guess the only weirdness here was how the error message was displayed. Thanks for the help shinigami Smile


taxman wrote:

Do you set this parameter right in servspecopt.cfg?

Hmm what does the TotalStatsAtCreation do?
I didn't use the param at all, as I've got my own char-creation area later on. I've tried at the value with a value of 65 first, then with 65-100 afterwards, but it doesn't seem to do anything... both cases (as well as without the entry) my server crashes just when my client selects a startup location....

Author Message
Firedancer



Joined: 03 Feb 2006
Posts: 104
Location: Austria

PostPosted: Thu Jun 22, 2006 9:09 am    Post subject: Re: argh, I need some assistance on getting pol096 started.. Reply with quote

dang, I'm still stuck sadly. Can anyone help me here maybe?
Thanks in advance

Author Message
Pierce



Joined: 02 Feb 2006
Posts: 256

PostPosted: Thu Jun 22, 2006 10:09 am    Post subject: Reply with quote

Does the server only crash on character creation or generally on char login?
What does your oncreate.src look like?

Author Message
Firedancer



Joined: 03 Feb 2006
Posts: 104
Location: Austria

PostPosted: Mon Jul 03, 2006 5:58 pm    Post subject: Reply with quote

hmmm... my oncreate.src is... well, non-existant. Don't have any and yes, I'm sure about that. Would I need one that does anything special?

My Pol crashes everytime on char creation. Haven't got any existing chars yet..... tried copying over a char from 095, but then it gets really weird, so I guess I'm missing out on something yet.

Author Message
Pierce



Joined: 02 Feb 2006
Posts: 256

PostPosted: Tue Jul 04, 2006 4:58 am    Post subject: Reply with quote

I don't know if that will help, but try building a oncreate.src in the misc directory with the following code:

Code:

use uo;

program oncreate( who, skillids )
MoveObjectToLocation(who, x, y ,z, _DEFAULT_REALM, MOVEOBJECT_FORCELOCATION);

endprogram


x,y,z surely depends on which map you are using Wink

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