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OldnGrey
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Post subject: Anim in weapons itemdesc Posted: Wed May 24, 2006 4:36 am |
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Joined: Sat Feb 04, 2006 6:26 pm Posts: 548
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Distro\096\pkg\systems\combat\itemdesc
There are some duplicate Anim entries in same weapon - eg TwoHandedAxe, Halberd, Pitchfork, BlackStaff (3 in that one), GnarledStaff, Quarterstaff, ShepherdsCrook, practicelongsword.
Is that intentional ?
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Austin
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Post subject: Posted: Fri Aug 25, 2006 3:55 am |
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Joined: Wed Jan 25, 2006 2:30 am Posts: 410 Location: San Diego, California
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I removed the ones where they were exact duplicates.
Some weapons get multiple anim entries because the combat hook will pick one at random. If its disabled, the core will use the first entry.
_________________ -Austin
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