Posted: Fri May 19, 2006 1:48 pm Post subject: Make packet hooks unloadable
If making packet hooks unloadable is difficult, then forget about it until much later, but if you think it would be easy, it would speed up the development process so I didn't have to restart the server so many times. I noticed Racalc mentioned this in a TODO somewhere and thought it was a good idea and maybe it was forgotten.
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CWO
Joined: 04 Feb 2006 Posts: 691 Location: Chicago, IL USA
Posted: Fri May 19, 2006 11:43 pm Post subject:
well for now I just use Start_Script or if its critical to the script (meaning something is being done with the packet) I do Run_Script_To_Completion. This way I can unload whatever I want.
That's also what I do . The main reason I mentioned it was because I saw it in a To do somewhere and thought it was a good idea that may have been forgotten. If it was pushed to the side for more important things (and there are many), then I understand, but if it would be simple to implement (a few lines of code in the core), then it would be nice.
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MuadDib POL Developer
Joined: 13 Feb 2006 Posts: 830 Location: Indiana, USA