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Official Core: 097 2008-02-26
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Current Bug List To Work On

 
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MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Wed May 17, 2006 2:24 am    Post subject: Current Bug List To Work On Reply with quote

This post is more for us devs, and to let people see what it is we may, or may not, be working on right now. If I miss something, don't be shy about letting me know to add it to the list.

Also, if you find a post or two missing that you made, that was either off topic, or just not needed in this thread, don't fear. I may do that from time to time to help keep it clean for us devs.

Issues with FindSubstance using Reserve and consuming items
Related Post:

Issue with Rep system involving guilds? Need more detailed info.
Related Post:

Stacking problems with Insert Scripts.
Related Post:


Last edited by MuadDib on Mon Apr 09, 2007 10:35 pm; edited 3 times in total

Author Message
MuadDib
POL Developer


Joined: 13 Feb 2006
Posts: 830
Location: Indiana, USA

PostPosted: Sat May 27, 2006 1:24 am    Post subject: Reply with quote

Item Color Mask bug appears fixed in all testing. Should be available in the next beta core after 5-24 core.

Author Message
Xandros



Joined: 17 Feb 2006
Posts: 76

PostPosted: Mon May 29, 2006 6:20 pm    Post subject: Re: Current Bug List To Work On Reply with quote

MuadDib wrote:
This post is more for us devs, and to let people see what it is we may, or may not, be working on right now. If I miss something, don't be shy about letting me know to add it to the list.


Issue with GetconfigString (still valid for POL096-2006-05-24):
http://games.groups.yahoo.com/group/pol-core-test/message/12654

Author Message
Austin
POL Developer


Joined: 30 Jan 2006
Posts: 345
Location: San Diego, California

PostPosted: Sat Oct 21, 2006 5:33 am    Post subject: Re: Current Bug List To Work On Reply with quote

Xandros wrote:
MuadDib wrote:
This post is more for us devs, and to let people see what it is we may, or may not, be working on right now. If I miss something, don't be shy about letting me know to add it to the list.


Issue with GetconfigString (still valid for POL096-2006-05-24):
http://games.groups.yahoo.com/group/pol-core-test/message/12654



I looked into it. The problem comes from strtol() in the standard libraries.
When a config is first used with ReadConfigFile() it is read at that moment and setup in memory. It parses the values then and determines their type (double, long int, string) ... GetConfigString() just converts it to a string and internally it was read in as a number to begin with. This is hard to change because it could break 'cfgelem.Property' usages that always gave you the type automatically. Everything could be stored as a string, and if the .property usage was made on an elem, it then determines the type, but that would greatly slow down config file usage.

In the StrToL() function documentation it says...
Initial Chars
0x - Hex
0 - Octal
1-9 - Decimal

So I am guessing, you're getting an octal number.

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