Posted: Wed May 10, 2006 1:35 pm Post subject: Reputationsystem plus CoreGuildsystem
It seems to be a problem regarding guildsystem and reputationsystem. You can attack a member of your guild without the normal criminalwarning gump. This increases the "accidents" during normal fighting...
It would be nice if someone can fix this.
Author
Message
VeNdOr
Joined: 07 Feb 2006 Posts: 52 Location: Rome, Italy
Posted: Wed May 10, 2006 2:09 pm Post subject:
but, the same guild members must attack, heal and loot themselves without invoke reputation system.
According to me, this setting must be left as is now (or dynamically trhough servescopt.cfg) .
Must attack? Why?
Loot can be done through your lootsrc's.
And Healing: every healer i know has turned off the option for msg on criminal action.
Additionally the reputationsystem could only effect the guildmembers. For example if someone would be gray flagged due to attaking a guildmaid. He will only be seen gray flagged for his guildmaids. Like the guildwarsystem where the reputationsystem only affects the attacking guilds.