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Official Core: 097 2008-02-26
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Reputationsystem plus CoreGuildsystem

 
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Turley



Joined: 05 Feb 2006
Posts: 19

PostPosted: Wed May 10, 2006 1:35 pm    Post subject: Reputationsystem plus CoreGuildsystem Reply with quote

It seems to be a problem regarding guildsystem and reputationsystem. You can attack a member of your guild without the normal criminalwarning gump. This increases the "accidents" during normal fighting...
It would be nice if someone can fix this.

Author Message
VeNdOr



Joined: 07 Feb 2006
Posts: 52
Location: Rome, Italy

PostPosted: Wed May 10, 2006 2:09 pm    Post subject: Reply with quote

but, the same guild members must attack, heal and loot themselves without invoke reputation system.

According to me, this setting must be left as is now (or dynamically trhough servescopt.cfg) .

Author Message
Turley



Joined: 05 Feb 2006
Posts: 19

PostPosted: Sat May 13, 2006 5:31 pm    Post subject: Reply with quote

Must attack? Why?
Loot can be done through your lootsrc's.
And Healing: every healer i know has turned off the option for msg on criminal action.
Additionally the reputationsystem could only effect the guildmembers. For example if someone would be gray flagged due to attaking a guildmaid. He will only be seen gray flagged for his guildmaids. Like the guildwarsystem where the reputationsystem only affects the attacking guilds.

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