Posted: Mon Apr 24, 2006 3:08 pm Post subject: Help for a new admin
I have some a few questions I am new at this and all but here goes My idea is to have it so I can have ppl morph into werewolfs for a temp period of time. I made a skulllooking morph object I added it into the objects file and itemdesc file but I dont know how to make it so it will turn him into a wolf form and boost his stats and wrestling to a high level for a period of time when it it double clicked. Any help would be muchly appreceated. also another question is it possible for somoone who has never really coded to be able to get a hold of osme of these concepts lol and start coding ? or would you recommend books teachings etc?
how come when i go to compile my scrips then load my sever a it dont work and b it doesnt even let me see the errors it closes the damn window to fast any help?
open your pol program using command prompt, aka msdos, that way when it closes it will show you the error, report back what the error is and we can help you out if your looking for command prompt just goto start > run then type in cmd or goto start > accessories > command prompt.
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MontuZ Distro Developer
Joined: 10 Feb 2006 Posts: 293 Location: Myrtle Beach, South Carolina
Posted: Mon Apr 24, 2006 5:48 pm Post subject:
When it crashes on startup. Open up start.log and you'll be able to find out the error.
i will try the ms dos thing, but unreal doesnt start.log only work for when your booting your shard up? this is when iam trying to compile. I am also told that xp has problems with pol? so somone tell me iam not scrued lol thanks, i will tell you what it says in a moment.
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CWO
Joined: 04 Feb 2006 Posts: 691 Location: Chicago, IL USA
Posted: Tue Apr 25, 2006 2:08 am Post subject:
I havent had any problems with POL on XP... non-XP maybe. Like was said, if your POL path is C:\POL, then do...
Start/Run
type CMD
hit OK
type C:\pol\scripts\ecompile
hit Enter
Joined: 04 Feb 2006 Posts: 136 Location: Illinois, USA
Posted: Tue Apr 25, 2006 1:00 pm Post subject:
I do something similar to this but I use a wolf and skeleton form instead. The information for each form is contained in a configuration file and there are scripts that set the graphic and "updated" stats for a preset amount of time. It is alot like the polymorph spell scripts in distro in how the graphic and stats are adjusted.
ok well iam new so could you help me out a little more here point me in the right direction?
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Exar Kun
Joined: 19 Apr 2006 Posts: 42 Location: St. Peters, MO
Posted: Tue Apr 25, 2006 8:30 pm Post subject:
Hey Cutter. Get yourself a copy of UltraEdit-32. It's a great text editor. Mine's set up so when I compile, it automatically opens a report of the entire compile with errors. It's very handy.
Also, if you're new to scripting, I'd start with something simpler. Put the werewolf thing on your "when I'm better" list.
Try learning a different programming language if you can afford it. Learning VB really opened up eScript for me.
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Yukiko
Joined: 02 Feb 2006 Posts: 1094 Location: Southern Central USA
Posted: Wed Apr 26, 2006 8:15 pm Post subject:
Hello Cutter.
Microsoft is making their Visual Studio Express available for download for free. They have several languages there, one of which is Visual Basic (VB). They have MANY helpful video/example files there as well to learn the language.
I always recommend to people new to programming to learn a langauge like VB or Delphi or C first and thanks to Microsoft you can learn it for free.
Also, when you start learning eScript I recommend looking at the smaller dot commands and see how they work. Then look at scripts you use InGame like resmelting or cutting scripts since those are kind of small and you use them often so you can get a feel for how they "flow".
awesome thanks alot I dont sapose you have a link to this site you could post here do ya ? would be great prolly just microsoft.com though *slaps himself*