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coltain
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Post subject: armor and quality Posted: Thu Jun 12, 2008 10:18 pm |
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Joined: Tue Mar 20, 2007 7:17 am Posts: 99 Location: Poland
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I noticed that .ar on an armor depends also on .quality
When a player puts on an armor then player.ar differs when an item has diffrent .quality
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ncrsn
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Post subject: Posted: Fri Jun 13, 2008 2:59 am |
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Joined: Fri Feb 10, 2006 12:15 am Posts: 206
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I really think this is a feature, with what you can more easily create exceptional items that will make the difference. And other stuff like that.
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CWO
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Post subject: Posted: Sun Jun 15, 2008 7:15 pm |
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Joined: Sat Feb 04, 2006 5:49 pm Posts: 745 Location: Chicago, IL USA
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I believe AR is also dependent on .hp/.maxhp so damaged items don't protect/do as much damage (damage on weapons is affected in the same exact way as AR)
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