Shame on me, i forget the language POL is written. Was it C++?
If so, it could be a simple thing if one takes a look into the statics.cs command of runuo.
The last three days i played around with runuo a little bit, without any knowledge of c++. The only thing that was interesting for me was the extremly fast method to change the static files cause it tooks too much time to use uosir, uosp or anything else ... And they don't work on maps like ilshenar, malas ...
So i tried too make a runuo 1.0 command that reads the 96/97 items.txt of Pol. After biting 2 days in my keyboard cause of no real idea how C++ works i managed the command on day 3. So far a test command.
I coded it so we could read in the items.txt this way:
command x1 y1 x2 y2 mapid
The command will read every item within these ranges on the choosen map to runuo. I did a test with a 23 MB items.txt without creating items. It took about 2-3 min. to go through that file size on runuo. Perhaps it can be faster, i am new to c++ as i said
The creating also works. I test it with a small range with 10 test items.
I will do some further test with some structures i like to place on the ilshenar map and therefor i tried this in first place.
If these tests are successful, i will post this command here.
Nevertheless i hope this will be a feature of POL, cause i hate to use 20 different programs and copy around data to reach my goal
