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Official Core: 097 2008-02-26
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Line of Sight [097 2007-08-23 RC5]

 
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Developer Silver



Joined: 05 Feb 2006
Posts: 58
Location: Italy

PostPosted: Mon Oct 22, 2007 3:44 am    Post subject: Line of Sight [097 2007-08-23 RC5] Reply with quote

Check for LoS always returns true if X and Y coords are equal, even if there is a blocking-LoS layer (impassable and no-shoot static tiles) between 2 object.

Author Message
MontuZ
Distro Developer


Joined: 10 Feb 2006
Posts: 293
Location: Myrtle Beach, South Carolina

PostPosted: Fri Feb 08, 2008 4:36 am    Post subject: Reply with quote

I'm a dumbass, 'losany' was enabled, lol.

Anyway, haven't tested your problem, unless it was the same one as mine...

Author Message
Developer Silver



Joined: 05 Feb 2006
Posts: 58
Location: Italy

PostPosted: Mon Feb 11, 2008 4:03 am    Post subject: Reply with quote

I've tested without any priv, and bug appears only in same coords on different layer. Confused

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