With many tests, I have known what is this.
Code:
var boxarray := {};
var box1 := {};
box1.append(x - 6);
box1.append(y - 6);
box1.append(z + 6);
box1.append(x + 7);
box1.append(y + 5);
box1.append(z + 65);
boxarray[1] := box1;
This is a house range(when we build the house, at the centre of our self we have coordinates, and we search X of the house and Y(on a diagonal)). Then we write them at thoose box1.append(x ; y; z.
Code:
var banarray := {};
var bantile;
bantile := CreateItemAtLocation(x-1, y+8, Z+3, 0x9999, 1);
banarray.append(bantile.serial);
SetObjProperty(bantile, "house_serial", house.serial);
This is slice of a threshold in the house. At our coordinates, we calculate or we add (like x-1 y+8 z+3).
Thats all folks!
