From what I have been able to determine, the client DOES send the 0xFF packet.
It is sent right after the client chooses the server. The problem seems to be that the client is then waiting for the 0xE3 packet to be sent by the server which atm the server doesn't do. Because this packet isnt sent, the client seems to just be sitting there waiting for it.
From my tests on our server (core 096.6) we cannot hook the 0xFF packet. Even if we could tho we are faced wtih the problem of sending the 0xE3 packet because at this stage of login, the client hasnt selected a character so we cannot use the SendPacket command because there is no character to pass in as a parameter.
Because of this I think we are going to need to wait for core support before we can use KR on POL.
I got most of my information from looking at the RunUO source code that lets you login with KR and from this website:
http://www.uodev.de/viewtopic.php?t=490 ... e4d018a8c4
- Ultixan, The Forgotten Realms South Africa