Hi,
we recently switched from pol-core-097-2006-10-29-RC to the
newest core. We noticed that there seems to be a change in the
calculation of movement costs, I presume it is a bug since it
was not announced and it seems a bit strange.
Stamina costs for 'Running', 'Walking' and 'Running_Mounted'
seem to be unchanged, but for some reason, the costs for
'Walking_Mounted' are much higher than before, although
nothing is changed in movecost.cfg. Our movecost.cfg looks
like this:
Code:
Running
{
1 2.00
100 4.00
Over 400.00
}
Walking
{
1 0.50
100 1.00
Over 100.00
}
Running_Mounted
{
1 1.00
100 2.00
Over 200.00
}
Walking_Mounted
{
1 0.25
100 0.50
Over 50.00
}
Previously, people at a maximum capacity of 100% would be able to
walk with their horses while keeping their current stamina level
(at a regeneration rate of 1200). Now, they are loosing about
7 stamina points in 30 seconds.
Thanks,
Xandros