if you have any additional information would be better to post it
Author
Message
CWO
Joined: 04 Feb 2006 Posts: 685 Location: Chicago, IL USA
Posted: Wed Feb 28, 2007 11:58 pm Post subject:
last few lines of your POL.log when it crashed. Also, when crashing, it lists a script name and PC. Go to that script's .lst file and find the number of the PC and post a few lines before and after that PC so they know what POL was doing.
Sorry....erro was on my server arredo and not the ST so i have seen server was down and error dump was in pol097 root but what the player was doing while down i don't' know....
mm for POL097-2006-10-29 RC Coregina-20070227225431-0.dmp
in script.log I have:
[02/27 22:54:31] 0x005d96cc
I note that date and hour are exactly the same than .dmp but what do mean
0x005d96cc ?
It is an item serial?
But I have searched it in data files but it not a serial of an item exist in my data.
mmm I have also
[01/28 15:05:13] 0x005d96cc
for
POL097-2006-10-29 RC Coregina-20070128150513-0.dmp
In pol-2007.01.27.log I have:
[01/28 15:05:13] Logfile opened.
and in pol-2997.02-27.log:
[02/27 22:54:31] Logfile opened.
No strange message error in pol.log
Author
Message
CWO
Joined: 04 Feb 2006 Posts: 685 Location: Chicago, IL USA
Posted: Fri Mar 02, 2007 4:26 pm Post subject:
When crashing and generating a .dmp file, POL.log will list a line somewhat like
Code:
Last Script: scripts/misc/myscript.ecl PC:50
this is the start. It tells you what script it is. Then you go to that path and look for myscript.lst (if you dont have this, you should go to ecompile.cfg and set GenerateListing 1 then recompile).
Next, open myscript.lst in a text editor and look for a line that begins with
Code:
50:
include with your post about 10 lines before to 10 lines after that so somewhere between 40: and 60: should go in your post.
mmm I have no script error and PC in pol.log, I don't know why. I cound think pol don't crash if I have not .dmp found in directory.
There are others cases in which pol crash and do .dmp?
It cound be a map problem? A movement problem?
Author
Message
MuadDib POL Developer
Joined: 13 Feb 2006 Posts: 830 Location: Indiana, USA
Posted: Sun Apr 08, 2007 9:54 pm Post subject:
The dumps appear to have something to do with the use of Realms()
Author
Message
MuadDib POL Developer
Joined: 13 Feb 2006 Posts: 830 Location: Indiana, USA
Posted: Sun Apr 08, 2007 11:17 pm Post subject:
Found, and fixed.
Code:
Fixed : Crash involving Realms() and passing non-string param or empty param to it.