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Official Core: 097 2008-02-26
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cannot load if i rmeove a map

 
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zandor70



Joined: 10 Feb 2006
Posts: 79
Location: Italy

PostPosted: Fri Jan 19, 2007 5:40 pm    Post subject: cannot load if i rmeove a map Reply with quote

I have a pol with data file loaded with map1 amd map2.
If I remove a map, POL can't start.
It is possible start and ignore items or npc, and move player to map0 if a map is removed?

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Bracco



Joined: 28 Dec 2006
Posts: 80

PostPosted: Fri Jan 19, 2007 6:13 pm    Post subject: Reply with quote

i pass on the first question, to the second you can just start the server with 2 maps, move everything to map1 and then restart with only 1 map

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SMJ



Joined: 10 May 2006
Posts: 113

PostPosted: Fri Jan 19, 2007 6:30 pm    Post subject: Reply with quote

You cannot do that only by moving a player. POL loads the datafile, then checks for the map. All I can say to do is use a logon-script to move a player to a certain location in _DEFAULT_REALM if they are in the deleted realm; then wipe all the items and NPC's in that realm manually or via a script. After there are no references in your datafiles to that realm, THEN you can delete the realm and map files. Until then, you will get the error.

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OldnGrey



Joined: 04 Feb 2006
Posts: 520

PostPosted: Fri Jan 19, 2007 6:37 pm    Post subject: Reply with quote

POL needs the britannia map, no matter what you set your _DEFAULT_REALM to in uo.em.

I play entirely on britannia_alt (for the pushthrough), but you still need to have at least britannia in the pol\realm directory. Therefore I have 2 map sets loaded - britannia and britannia_alt.

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