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melanius Site Admin
Joined: 28 Jan 2006 Posts: 37 Location: Greece
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Posted: Sun Feb 25, 2007 11:22 pm Post subject: |
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| Yukiko wrote: | Isn't there some way to convince one of our excellent programmers out there to write a 2D client? That would make customization easier.
I'd pay for a good 2D client.
One of the stipulations would be that it use the mul files we are all familiar with. That way we could use all the normal tools that are available without the need to have editing tools written. |
There's already a semi-working client! Plus it's open source. Written in C++, using Qt, OpenGL, OpenAL and python (for scripting the interface etc).
It runs under both Windows and Linux and everywhere Qt compiles I suppose.
Development has seized due to DarkStorm not having time to dedicate to it.
If any of you would be willing to donate to the project (not sure if DarkStorm accepts donations, but you could always ask), to keep it rolling, I'm sure all people interested in it would benefit from it.
Wolfpack client includes, support for encryption, and auto-updater, scripted interface, etc etc.
Forum and Info regarding the client, |
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melanius Site Admin
Joined: 28 Jan 2006 Posts: 37 Location: Greece
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Posted: Wed Feb 28, 2007 12:41 am Post subject: |
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| Yukiko wrote: | | Since the client is Open Source what is to prevent someone else picking up where they left off, assuming they are not currently developing it? |
Nothing actually
I just brought up the donation issue, 'cause having DarkStorm working on it again would be faster than someone else picking up the development.
On a side note, it seems that is gonna include a 2D mode too.
So, aparently there's two options.
Wolfpack Client: Written in C++/Qt, scripting in Python/XML.
Iris2 Client: Written in C++ and uses Ogre3D as the gfx engine, scripting in Lua/XML.
Iris2 is currently active, which is a plus over Wolfpack client.
Not sure which one should be the one to support, really. Both seem to have their own advantages.
ie: wp client, has a smaller code base, but uses Qt library. Iris2 on the other hand has a bigger code base, 'cause it supports both 2d and 3d, but uses Ogre3D, which you'll have to understand prior to contributing to its core.
Now, regarding the scripting part, I suppose it's a matter of taste. Python fits me like a glove, but if Iris2 was the one chose to continue development, I don't think Lua would be a show-stopper for any scripter with moderate knowledge. |
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