Posted: Wed Jan 31, 2007 6:17 am Post subject: i to have a problem
ok, first of when i open the uorice thing it does not create a 'No_Crypt_Client_2d' also, when i ignore this fact and do everything else accept the copying of verdata.mul because i myself do not have that in the my UO folder, but if i ignore that and open the 'No_Crypt_Client_3d' i cannot logg in under an admin or anything, it simply says i was D/Ced, i am in desperate need of your help, please tell me how to fix this problem as i am trying to set up a privet server for me and some friends to play on,
sincerely: Shanoova.
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Message
Yukiko
Joined: 02 Feb 2006 Posts: 1094 Location: Southern Central USA
Posted: Wed Jan 31, 2007 6:53 am Post subject:
One thing you need to know is that with the introduction of Age of Shadows there is no longer a verdata.mul file.
My first question is, do you have thge lates version of UO_Rice and have you set the login.cfg file in your UO folder to point to the proper IP and port for your server?
Author
Message
Yukiko
Joined: 02 Feb 2006 Posts: 1094 Location: Southern Central USA
Posted: Wed Jan 31, 2007 6:54 am Post subject:
One other thing, be sure UO_Rice is in your UO folder.
alright, i downloaded it, and i have downloaded your guy's Newest pol-core-097-2007-01-04-RC2-coregina.zip, i will resintall the game to make sure that i have messed up the game with the other ones i used, i will get back to you guys on it , thanks for the help ^_^
Rename the '097-BasicSetup' folder:
To what you want the name of your shard to be ex. 'Kirins World' .. this is btw NOT a necessary step but it eases the mind and makes it less stressful to take in than '097-BasicSetup'.
Open then 'pol-core-097-2006-10-29-RC-Coregina' folder:
Copy all of the contents of this folder and paste t hem into the now renamed 'Kirins World' folder. It will ask you if you want to replace your 'scripts' folder , say yes. Go ahead and now delete the ever ridiculously named 'pol-core-097-2006-10-29-RC-Coregina' folder, as it has been properly gutted.
Do i make a new file called kirins world? or do i rename that .ZIP file?
also another thing, there is no example.cfg' file, there is a ecompile.cfg.example, if that is the name for the new updated version of your guys's file, is that it?
reading configuration.
loading realm britannia.
validating statics files: compleded in 16 ms.
hostname is msi
addrease: im not putting in my ip lol, but it comes up
internet ip addrease is "and it comes up with the right ip"
loading package in pkg/attributes/
loading package in pkg/connect/
Warning! pkg/attributes/hooks/vitalinit.ecl does not exist!
exception caught while loading sctipt ' pkg/attributes/hooks/vitalinit.ecl'
Error reading script 'pkg/attributes/hooks/vitalinit.ecl'
error reading configuration file pkg/attributes/config/vitals.cfg:
Export srcipt pkg/attributes/hooks/vitalinit.ecl not found
Element: Vital Life, Found on line 1
Server Shutdown: load_vitals_cfg: load_packed_cfgs
Execution aborted due to: Configuration error,
=================
POL has finished running
=================
Press any key to continue . . .
Any Explenations? im pretty sure i followed the directions correctly i did them all Step By Step,
Server Shutdown: load_vitals_cfg: load_packed_cfgs
Execution aborted due to: Configuration error,
Any Explenations? im pretty sure i followed the directions correctly i did them all Step By Step,
Welll check the steps once more there is one called: Navigate to and open vitalInit.src:
You need to do some things in there check it...
Author
Message
Yukiko
Joined: 02 Feb 2006 Posts: 1094 Location: Southern Central USA
Posted: Thu Feb 01, 2007 1:45 am Post subject:
First, ecompile.cfg.example is the example of the ecompile.cfg file that needs to be in your \pol\scripts folder.
I use \pol as a generic name for the root of whatever folder your shardfiles are in. If you named it 'kirinsworld' then you'd look in \kirinsworld\scripts for the ecompile.cfg file. If there is no ecompile.cfg file then copy the ecompile.cfg.example file and rename it to ecompile.cfg
Now you'll need to edit the file to reflect where your shard files are.
Here is what it would look like if your shardfiles were on your D drive in a root folder named kirinsworld:
Code:
##
## ecompile.cfg: must be in the same directory as ecompile.exe
##
#
# ModuleDirectory: Location of *.em files
#
ModuleDirectory D:\kirinsworld\scripts\modules
#
# IncludeDirectory: Location of *.inc files, if not found relative
# or with a specified package
#
IncludeDirectory D:\kirinsworld\scripts
#
# PolScriptRoot: Location of "::file" includes
#
PolScriptRoot D:\kirinsworld\scripts
#
# PackageRoot: root directories where packages are stored
# This can be specified multiple times.
#
PackageRoot D:\kirinsworld\pkg
PackageRoot D:\kirinsworld\devpkg
After editing and saving the ecompile.cfg file you will want to go to the folder your shard files reside in and look for that batch file named 'starthere.bat' run that and generate all the realms, copy all the mul files, create all the cfg files that it needs to create and then compile the scripts. One caveat when copying the muls over to your shard folder with that batch file. When it asks for the full path to your Ultima directory it is limited to the old style DOS short filenames. So if your UO install is in C:\Program Files\Ultima Online, you'll have to type C:\Progra~1\Ultima~1 for the path to your UO installation or atleast I do.
Make sure you edit the uoclient.cfg file in \pol\pkg\systems\accounts and put your port number in there.
Code:
#Listener 2.0.0
#{
#
# Enabled mostly for development purposes
# Will be removed when distro goes final
# Port 2593
# Encryption 2.0.0
#}
Listener None
{
Port <your port number goes here>
Encryption none
}
Then I think after you do the compilation (from that vach file) then just be sure your servers.cfg file is setup correctly and you are good to go.